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Wii fit trainer smash ultimate frame data
Wii fit trainer smash ultimate frame data












wii fit trainer smash ultimate frame data

You can also perform this at far distances only if you're at a very high altitude. If you are too far away, you will fall and receive a Self-destruct. The Angled Recovery is useful when you're at the peak of your second jump from a short vertical distance off the side of the stage (usually 1.5 inches below the edge of the stage at most) and a short horizontal distance (usually. The Angled Recovery has less lag time compared to your character's normal Recovery and it can't be negated since you're invincible, but it doesn't go as far as your character's normal Recovery. In order to perform an Angled Recovery, just hold the Control Stick up diagonally and Air Dodge. An Angled Recovery is useful when you get knocked off a stage that has multiple platforms, such as Hyrule Temple.

wii fit trainer smash ultimate frame data

However, unlike being helpless from an up-b move, Link, Young Link, and Samus can still air grab after air dodging.Īir dodging into the ground is known as wavelanding, which is the primary component of the wavedash.Īn Angled Recovery is the opposite of Wavedashing, since you angle the control stick Up.

wii fit trainer smash ultimate frame data

This boost can aid one's recovery, though most air dodging characters cannot sweet spot the ledge, and most up Bs outreach the air dodge.ĭuring the air dodge, the character cannot be hit by attacks, but then enters a helpless state and falls to the ground. The air dodge halts the character's momentum, either leaving him or her hovering if the Control Stick is not tilted or giving the character a small boost in the direction of the Control Stick. Air dodging cannot be done if the character is tumbling or reeling. In Melee, an air dodge is performed by fully pressing L or R while in the air. 3.1 Air dodge intangibility and lag in Smash for Wii U / 3DS.2.1 Air dodge invincibility and animation length in Brawl.1.2 Air dodge intangibility and animation length in Melee.

wii fit trainer smash ultimate frame data

  • 1.1 Using air dodge as a recovery in Melee.













  • Wii fit trainer smash ultimate frame data